Showing posts with label Iron and Fire. Show all posts
Showing posts with label Iron and Fire. Show all posts

Thursday, 19 January 2023

Back in the Saddle

 So after a rather muted start to the year I've got back in the saddle with some more 3D modelling (which I'm finding works quite well as therapy). I've actually put together around ten new 1/600 models in the last few weeks, but here are a few of the more unusual ones.

Mike Haught has released the "War of the Pacific" battlepack that Rolf Grein has been working on. When I met Rolf in Oz in November he was adamant that I should model HMS Shah and Amethyst as their battle with Husacar was included in the pack. Both were fun to model and Shah  proved to be the biggest model I've printed on my Elegoo Mars so far. Pictured here with an ACW ferryboat gunboat which I also worked up over Christmas.


In a similar vein I've modelled the Peruvian ironclads Victoria and Loa



and a chance discussion on one of the naval wargaming Facebook groups got me interested in some of the proposed and uncompleted Confederate ironclads (a good counter to all the monitors I've been working on recently - more on those in a later post)

All good fun to work with, and now I'm looking at a range of less well known Confederate ironclads to model over the next few weeks.

Wednesday, 11 April 2018

Dahlgren and Columbiad

My latest set of quick play naval rules have hit the streets - or at least the servers at Wargame Vault. "Dahlgren and Columbiad" is a set of ironclad rules aimed at battles in the American Civil War and the ironclad wars in South America. It is aimed at games involving a small handful of ships and so it compliments "Broadside and Salvo" which was aimed more at fleet actions such as Lissa. It comes with a range of representative ship data for the ACW and South American wars



Dand C is supported by two theatre-specific booklets.

"By River and By Sea" covers the American Civil War in more detail, with two campaign systems and comprehensive ship data for over 175 ships and classes of the Union and Confederate navies.



"War of the Pacific" is something I've been working up to for decades and comprises a campaign system, ship data and brief campaign history covering the War of the Pacific, 1879-1883 between Chile, Peru and Bolivia, and also with my “Iron and Fire” more detailed rules from A&AGE. Ship data for the complete Peruvian and Chilean fleets is provided. Having visited Chile in 1994 and stood on the decks of the Peruvian / Chilean ironclad Huascar this is the culmination of over 20 years planning, and something I'm rather pleased and proud of :)


The third element of this project is the Paraguayan War, or the War of the triple Alliance, which again will feature a campaign system and comprehensive fleet data. This is all set to tie in with the excellent range of 1/1200 models from Spithead.

All three are available from Wargame Vault for a fiver. Links below if anyone is interested.



Saturday, 30 July 2016

More Confederate Gunboats

I returned from my break on Vis to find an email from "Wargamer 6" at Spithead Minatures with some pictures of what is hoped to be their latest set of releases. This time the subject is the Confederate defence fleets at New Orleans and Commodore Hollins' flotilla at Island No. 10.





As with the recent Memphis release the models are beautifully constructed and full of character. My Memphis collection painted up very well (expect to see them in a forthcoming blog entry) and I'm sure these will be no different.

The eventual release of these models depends on enough potential buyers "signing up" at Spithead's website. If you are tempted by these then head on over and send them a message via their "contact" page:

http://www.pitheadminiatures.com/contact.php


Monday, 20 June 2016

Confederate River Defence Fleet

Keen naval gamers will recall that Phil Ireson (Wargamer6 on TMP) produced a lovely set of ships in 1/1200 covering the fleets that fought at the battle of Riachuelo. Well he has turned his attention to the American Civil War and come up with a set of eight models also in 1/1200 covering the Confederate River Defence Fleet at the battles of Plum Point and Memphis.

The complete set

Phil has sent me photos of this new selection of models and in the next few weeks I'm hoping to get a set. As with his earlier models they look rather lovely, nicely detailed and full of character. I shall report more fully when they arrive, but for now here are the pictures that Phil sent.


General  Sterling Price 

General Bragg

The models are cast in resin with white metal fittings. The complete set will be available for £36 plus £2 &P in the UK (I don't know about postage overseas)

Friday, 11 October 2013

The Russian War, Lee Village Hall

I spent last weekend in deepest darkest North Devon taking part in a campaign based on the 1855 Anglo-French operations against Russia in the Baltic. The game was put on by the NWS chairman, Stuart Barnes Watson using his extensive collection of 1/2400 models from Hallmark and Tumbling Dice. Stuart was using my "Iron and Fire" ironclad rules and so he asked if I'd be happy to umpire. I&F is written from an 1860-80 ironclad perspective so I devised a set of period specific rules to cater for the slightly earlier time period, and also to cover the campaign specific elements. 

Lance surveys the battle from the Umpire's position

Day 1 saw the British and French repeating their 1854 attack on Bomarsund. The scenario that Stuart had devised had the Russian rebuilding the defences that had been destroyed in 1854, whilst the allies were seeking to occupy Bomarsund to establish a forward operating base for the blockade of the Gulf of Finland. The main differences between this battle and the 1854 campaign were the completely steam powered nature of the allied fleet and the Russian use of ships to defend the islands as well as shore batteries. Alas for the Russians the allies attack was very competently handled; light defences on the outer islands were rolled up by the British Inshore Squadron, the main defences and anchored ships engaged and defeated by mortars carried in the small fleet of bomb vessels. Realising the game was up the Russian steam ships escaped, leaving the islands to face their fate.


Stuart, the Russian commander, checks the range from one of his batteries.

Battlelines drawn at the start of Day 2. Russians in the foreground, Allies to the top

Day 2 was to have been an Allied attack on Sveaborg, but this would simply have been a rerun of day 1, so we recast the day as a fleet encounter in congested waters on the approach to Kronstadt. To win the Russians had to sink or burn the majority of the Allied bomb vessels, which were the primary threat to the Russian fortress. unfortunately again, the Allied players proved too canny for the Russians who, despite many clever ideas and subterfuges (including offensive minelaying) were unable to crack the very well organised Allied squadrons.


I wonder if the residents of the sleepy village of Lee knew what world-changing events were happening on their doorstsps? 

All in all a very enjoyable weekend (even the Russians thought so, despite having their heads given to them on a plate twice). The rules and amendments worked well, even with 100+ ships engaged. Oh, and much beer was consumed at the rather excellent local pub in the village of Lee between days 1 and 2!

The weekend did, however, reinforce my thoughts that the Russian War (aka the "Crimean" War) is a tricky one to wargame. Both fleets are large - but both have good reasons not to get heavily engaged. The Russians, with the vast majority of their ships reliant on sail power, are at a severe disadvantage in a fleet action (and as day 2 showed would most likely get chewed to pieces). Meanwhile, the Allies, lacking many specialist inshore craft, would be mad to attempt to force the very strong defences of places like Sveaborg and Kronstadt (behind which the Russians, if they have sense, will be sitting). So one has to develop rather contrived scenarios in order to force an action, run a counterfactual where the Russian fleet has a far higher proportion of steam ships or (as I may do in the future) run a campaign set in 1856 where the Allied have the benefit of the massive 1855-56 inshore warship building programme. It is, of course, an ideal setting for skirmish games based around British landing parties in Finland - ideas of converting the Airfix Great Western into a gunboat for 15mm figures are forming in my mind :)