Another new release from LFG, "Ad Mare Bellum" (AMB) uses the system developed for "Lord of the Sea" and "Cannon, Cross and Crescent" to give quick playing set of Ancient naval rules covering the period 2000BC to 900AD, They are aimed at small and medium sized games with up to 30 or so ships a side to be completed in a couple of hours or less. They have been written with 1/1200 models such as those from Navwar and Langton in mind, but could be used with larger or smaller models with appropriate changes in ranges and movement. Bookkeeping is minimal, using simple markers to indicate ship damage and crew casualties. Data for over 30 different broad ship types and nine different fleet lists are included, from the Egyptians and Sea Peoples, through classical Greek and Roman to Norse and Byzantine fleets and ships.
My "Mad Wet Max" project continues to develop. Over the last week I've made some much larger rooster tail markers and explosion plumes, using damp kitchen towel moulded into shape. Cheap but effective, IMHO. I've also made a dozen mine markers which should help avoid the confusion that we faced at the BV club when we used dice and then forgot which were mines and which ones we were using for play! However, the best development I think has been the parascender who is a "weapon option" for three of the craft in the game. In the post game chat at the club my chums threw in some ideas for various things that one might see associated with motorboating and powerboating that could make an appearance, and some bloke on a parachute towed behind a boat was on the list. The idea is that he can be deployed during the ame and can drop grenades onto boats below (whilst of course attracting incoming fire). I had originally intended to use a surrendering Airfix figure but a look at a model railway catalogue showed that the German firm Noch made a decent set, so a quick email to my brother's local model railway shop had one winging its way to True Cambridge.
Three of the boats have now been drilled to accept the brass rod "tow line" - admittedly way out of scale but robust enough to stand the rigours of the game. I may decorate the parawing a bit more, and give the chappie a machine gun but for now he is in a good enough state for the inaugural public game at the Naval Wargames Weekend in July.
Next to make - wrecked boats, plus "spectators". Anyone know of a decent Matchbox-style winnebago model??