This week I have (after a game of Fire and Fury at the club - my first for 18 years) been reading through and playtesting "Galleys and Galleons", a forthcoming set of piratical naval rules from Ganesha Games set in the "age of discovery". I don't want to say too much about them as we've been asked not to give away details but suffice to say I am liking these rules a lot. They are quick and simple to play, sensibly realistic within the confines of the game system, beautifully adaptable with all sorts of special features and ship types and - best of all - lots of fun! I've been playing with Peter Pg 1/450 scale models which are ideal for use with these rules, but they are scalable to use with just about any available model scale.
Being the cussed old naval wargamer that I am I have fired off a couple of salvoes of thoughts and comments based on my readings and my first few games. As with any set of rules there are "I wouldn't have done it like that" elements, but mainly requests for clarifications and suggestions for additional bits and pieces to build on the realism aspects whilst maintaining the simple and fun approach.
As you can see, one of my opponents has adopted a very laid back approach to this game and has decided it is his firm favourite (and indeed first) wargame. Ole won this game by the simple expedien of jumping up just after this photo was taken, scattering the ships and batting the dice all over the lounge. Well done Captain Mog!
Anyway, more playtesting later in the weekend. But I must say, very nicely done.