The Plan for 2022
Hi everyone, and welcome to 2022! I hope its going to be a
better year for everyone than the last two. This year I’m going to try to be a
bot more realistic in my planning, so this is going to be a shorter list and in
previous years.
Narrow Seas - I will
get the campaign system finished along with modules for the North Sea and the
Channel. I will also aim to get at least one update of the Data Annex issued
Dahlgren and Columbiad – I will finish the Triple Alliance
scenario pack, as well as an update to the ship data tables for the ACW (I’ve already
added about 20 new ships but have others to stat up). I’ll also work up some more
ACW ironclad and gunboat 3D models now that I have a decent system to do that.
“Bumper Boats” – a fun set of rules for ancient galley games
to use with my 1/300(ish) galley models. This will just be a private project I
think and not entirely serious.
And, at this stage, that is it.
I fully expect that unplanned stuff will crash in to the
programme (as I start i'm setting up prints for a 1/100 Bedford portee for my hypothetical "British Intervention Field Force" - see much earlier posts, and an Australian Centurion AVRE for Vietnam.....)_ , and may even become the main programme. I’ll also be putting
together various scenarios and other bits and pieces for my existing rules, and
I’m sure my 1/1200 Chinese ships will feature in there somewhere as MT’s models
are released. So maybe some more medieval Asian naval action.
Oh, a couple more things. I seem to have become the lead Admin for the Naval Wargames (Historical) group on Facebook (I guess in these days of social media its a kind of successor to the Naval Wargames Society), which should be a fun "job". And I really want to get back into playing F2F games. I really don't like playing "miniatures" games using software. Hopefully covid will allow this to happen. I also have a small project for the 2022 Doncaster "Wings of Glory" weekend in September to finish - model aeroplanes are done so I need to finish the "terrain" and the rules variant for the game.