tag:blogger.com,1999:blog-169731664117441286.post6199253367961119248..comments2024-03-26T10:20:01.846+00:00Comments on Don't Throw Bloody Spears At Me!: Russo JapaneseUnknownnoreply@blogger.comBlogger4125tag:blogger.com,1999:blog-169731664117441286.post-78470476723427927962020-04-19T15:36:50.811+01:002020-04-19T15:36:50.811+01:00You are missing the text that I omitted. Ships can...You are missing the text that I omitted. Ships can only disengage if they are equal in speed or faster than the fastest enemy ship. If they are slower then they can only disengage if the enemy decides to let them go. Well spotted though - first person on nearly 4 anda half years to spot that!David Manleyhttps://www.blogger.com/profile/15618853603602429096noreply@blogger.comtag:blogger.com,1999:blog-169731664117441286.post-75037973091930095942020-04-18T20:44:47.214+01:002020-04-18T20:44:47.214+01:00Hi there.
I'm sorry to raise this from the de...Hi there.<br /><br />I'm sorry to raise this from the dead, but i have a question about White Bear, Red sun.<br /><br />A question, with respect to board size.<br /><br />The rules say that each side deploys 'within 18"' of their board edge. The campaign section says that Disengagement occurs when the ships are 24" apart. <br /><br />It seems that if one is on a standard 6'x4' mat, the closest the pursuer would be to the pursued is 54", if the fleeing force deploys on the table edge. Therefore, if 24" is the disengagement range, one will never catch anybody. <br /><br />if the table is 4 x 4, the initial starting distance would be 30", so closer, but still outside disengage range. <br /><br />what am i missing?<br />Myles Toomeyhttps://www.blogger.com/profile/17902372157612092766noreply@blogger.comtag:blogger.com,1999:blog-169731664117441286.post-66371421448688812562016-01-20T21:53:33.003+00:002016-01-20T21:53:33.003+00:00One of my favorite periods...hope to get the fleet...One of my favorite periods...hope to get the fleets back out this year as I also have complete OoB for Russo-Japanese as well as SPAN-AM wars.afilterhttps://www.blogger.com/profile/08354781748263526042noreply@blogger.comtag:blogger.com,1999:blog-169731664117441286.post-38834857858971243422015-12-30T17:17:36.139+00:002015-12-30T17:17:36.139+00:00It sounds like a great game. The Russo-Japanese Wa...It sounds like a great game. The Russo-Japanese War campaign rules sound pretty interesting. I have been looking at that for my annual game, but haven't been sure of what campaign rules to use. I would love to see yours when you've revised them. So will this be the start of an annual naval game?Dave S.https://www.blogger.com/profile/02165409020913057971noreply@blogger.com